An R&D project for a motion-gesture and voice-activated smart TV product


A series of studies, of user-scenarios, and interaction models, envisioning the experience of using the next generation of a connected-TV device by an industry leading brand. The user research brought up the need and the challenge of content browsing and sorting, within an ocean of content, as well as the need for social connection around the TV, inspired by its traditional roll in a household. In addition, there is always a need for seamless integration with personal mobile devices, to upload, share and view content.

The models incorporate multiple users utilizing connected-TV as a media and communication hub, within a household, as well as for remote sharing and gathering around content. Social and personal content is integrated with entertainment content, and the use of second screen mobile devices is embedded in the flow.


The design process was based on user research and review of existing and emerging interactive technologies to define the possibilities for interaction with a large scale screen. Motion gesture, voice command, and face-recognition were integrated into the user-flow, to enable natural and multi-user interaction.

The interface was designed through a series of low and high fidelity wireframes, with a lot of attention to motion and the way in which UI elements move and behave on screen, to enhance a sense of narrative and flow in the user experience.

The full vision was realized as a fully animated prototype, demonstrating expensive, highly visualized and animated UI behaviors.

Hi-Fidelity Wireframes
UI design

Client: Panasonic

Produced by:  Local Projects